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July 06, 2007

I do not think it means what you think it means

    Being an avid computer gamer (Lord of the Rings Online and Battlefield 2142 taking up inordinate amounts of my time currently) I found this article by Michael Gerson in the Washington Post to be somewhat interesting. I have no personal experience with Second Life. I find the premise to be rather boring. I have seen discussion of how libertarian a game it is before. I was surprised to find this statement in the article :

But Second Life is more consequential than its moral failures. It is, in fact, a large-scale experiment in libertarianism. Its residents can do and be anything they wish. There are no binding forms of community, no responsibilities that aren't freely chosen and no lasting consequences of human actions. In Second Life, there is no human nature at all, just human choices.

    I guess I have misunderstood libertarianism all these years. I always thought that the lasting consequences of human actions were a given and that taking responsibility for those actions, rather than having government assume that function, was a key tenet. Guess I need to head to Wikipedia, post haste.

(h./t Ramesh Ponnuru via The Corner)

Posted by: Metzger at 09:09 AM | Comments (1) | Add Comment
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1 The writer of the article is mistaken, not you. Libertarianism embraces human nature ... and actually, so does Second Life. It is a bit libertarian, but she is way off base that there is no human nature involved.

Second Life has a company making the rules (and controlling the currency), so it's not really libertarian per se.

Posted by: Libertarian Girl at March 12, 2008 09:30 PM (ay/IV)

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